
Woodworking is rather easy to get to 100. Most of the things you will be synthesizing will not require you to go farming, but rather waiting patiently for the AH to either have the supplies you're looking for or for the AH to have the supplies you're looking for in the correct pricepoint.
Just like any other craft, the questions have to be asked:
Does it have consumables? Yes and then some. If I had to rank Woodworking on the consumables scale, it probably ranks #3 behind Cooking and Alchemy. Arrows, Bolts, and Shihei come to mind immediately. To a lesser extent, lumber can be considered a consumable too as...since this is Woodworking after all...there are a ton of people using it for the various synths. It's not just limited to Woodworking though. There are plenty of synths in the other crafts that require some form of lumber.
Does it have in-demand end-game gear? Yes. The Dryadic Abjuration set. While not exactly as popular as it once was, there still isn't much out there that beats it. A number of weapons like Thalassocrat are also a by-product of Woodworking.
Does it have in demand mid-range gear? Oh God yes. Elemental Staves. I don't really have to explain what impact those have had. Just understand that you can make money off these rather easily if you set yourself up for HQ'ing them.
While slightly painful at times to skill due to the pace of waiting, Woodworking will heap a lot of rewards if you dedicate the time to it at the end. Tales of my friends making 2-3 mil/week simply off the sheer amount of Shihei that he sold are often told to me.
That required him to never really leave his Mog House though...
Celestria's Intro: General warnings:
If you try to make gil with woodworking, it will be a full time minimum wage job.
The obvious quick sales, shihei and arrows, take 12 stacks of finished product, 1/3 a stack per NQ synthesis, to make 1 stack of AHable results, and sell for 25-45k. There's no way it could possibly be worth the effort, so I leave the quick consumables to chinese synthbots.
Elemental staves are the reason I got into woodworking. They looked like quick easy money as soon as you hit 100+3, and they should be, but don't bet the bank on them. I started making staves at the height of inflation, when beads were 800k. My first streak was 1/27 and the 1 was not for profit. Some days you can hit 5/12, some days you get nothing, and NQ staves are all loss. Oh, and good luck finding a goldsmith to turn your ores into beads, or beads on AH for less than a ridiculous markup. There is a trickle of money in staves, but it's unreliable.
Dryadic abjuration gear has worked out all right for me, but not without obstacles. It's hard to find a steady supply of divine logs on AH. Cursed haidate sell at steep loss, but HQ make up for it if you can find a buyer, and at 1/10 HQ rate are not too terrible. Cursed kabuto is 100k loss per NQ, and 1/100 HQ rate, and does not sell for 10 mil, so I avoid it. Cursed togi is a decent profit on NQ, very nice profit on HQ, and seems to always break both divine lumber if you fail.
Read on for the guide.
Before we get started, a few things you need to make sure you have:
Lumberjack - Get this as it will make the process of later synths go by faster.
Carpenter's Gloves - Like the other crafts, anything that adds +1 to your skill is essentially a level you don't have to worry about covering for breaks. This means you can start the next synth sooner if you happen to run into a sticky spot where skillup materials are a little hard to obtain.
Celestria Comment: Work toward your apron and drawing table before you hit veteran rank. I swear SE curses veteran rank with the worst GP items, you'll either be turning in 97 things for 1200GP or 500k gil for 3k GP. Once I had my items, I switched my GP contract to the smithing guild for cheaper and easier access to HQ crystals.
Carpenter's Ring - Forcing NQs removes the risk of HQ break as well as increases your chance of a successful synth which, in turn, increases your number of chances for skillups. Get it.
Celestria Comment: Carpenter's Ring is good for two things: desynthing soulflayer staves and making warp cudgels. Don't expect an easy market for either of those, staves are usually in short supply and are hunted by other woodworkers, and the warp cudgel market is vicious and requires anima.
Patience - Mentioned earlier that there's a lot of waiting for supplies to show up on the AH. This means that urge to splurge and lose gil shows up.
Phase 1: Thank You SE Gods
Celestria Comment: 60-69: I didn't have access to Feyweald Lumber or Angon when I went through here, it was darksteel bolts to 62 followed by a 7 level gap to demon arrows. With a little investment you can knock that stretch out in a day and it will all sell before morning.

Recipe: Wind Crystal, 1x Ebony Log
Cap: Level 61
Recipe: Wind Crystal, 1x Feyweald Log
Cap: Level 66
Wool thread also sells on the AH for relatively cheap too, so it's not like you absolutely have to go farm it up. Buying each thread for 1k or less each puts you at 203/angon, which is still cheaper, but less wiggle room for crystal costs.
Take note of the smithing 20+ sub as well. Hopefully you've got it up that high to take advantage of this synth.
Recipe: Wind Crystal, 2x Iron Ingot, 1x Yew Lumber, 1x Wool Thread
Cap: 69

If you capped on Feyweald lumber, then a 3 level gap isn't a huge amount of ground to cover, so hopefully 1 stack of arrowheads will get you through if you opt to do this synth instead of Angons. You will also make money here at a rate of bout 1k/stack that you make. Your cost per synth will be in the 1.5k range meaning that your profit will be about 500g/stack of arrows you make barring breaks. This doesn't require any form of a subcraft to synth making it a better option in the eyes of many.
Turn in an Ebony Wand when you hit 68 to attain your Artisan rank. Hopefully you've been turning in enough GP items to pick up your Carpenter's Apron as well.
Recipe: Wind Crystal, 1x Arrowwood lumber, 1x Black Chocobo Fletchings, 1x Demon Arrowheads
Cap: Level 69
Phase 2: Guess What? More Lumber.
Celestria Comment: 70-79: When I was your age, petrified logs cost 40k, rosewood logs 10k, ebony logs 10k. This was still the skillup path, but it hurt a lot more. Being able to npc results for breakeven or a little profit means you're only limited by supply. If you have any fisherman friends, you may be able to repair Lu Shang's for a cheap and easy .1 once in a while.

Recipe: Wind Crystal, 1x Petrified Log
Cap: Level 72

Recipe: Earth Crystal, 5x Rosewood Lumber
Cap: Level 77
Recipe: Wind Crystal, 2x Ebony Lumber
Cap: Level 79
Phase 3: Some Weapons! Oh Wait...More Lumber.
Celestria Comment: 80-89: Dark Mezraq and Teak Lumber did not exist. Ancient lumber prices meant mythic poles and wands were not feasible. I remember a lot of farming in this stretch, mega pumps and eremite's wands and moved on to kabura arrows as soon as I dared.

Recipe: Wind Crystal, 2x Darksteel Ingot, 1x Ebony Lumber, 1x Platinum Ingot, 1x Wamoura Silk
Cap: Level 82
Recipe: Wind Crystal, 1x Phoenix Feather, 1x Ancient Lumber
Cap: Level 84

Recipe: Wind Crystal, 1x Teak Log
Cap: Level 85

Recipe: Wind Crystal, 2x Ancient Lumber
Cap: Level 89
Phase 4: I'm A Lumberjack and I'm Ok!
Celestria Comment: 90-100: 9-drawer almirah, bloodwood, and jacaranda lumber were not even a twinkle in Sage Sundi's eye when I was in this stage. Divine logs were 3 mil, not a good skillup target even then. I made eight-sided poles to 94, bookshelves to 95, lacquer tree sap to 96, a mix of cythara anglica and lancewood lumber (which never ever ever gives skill curse it) and maybe royal bookshelves to 99, and an excruciating level of iron-splitters and stone-splitters at 300k loss per synth to finish. You kids have it easy now.

SE's change to these pieces of furniture increased their demand by a ton. The fact that Clothcrafters can buy these and "paint" them a different color helps out a lot too. Try to continue making money off these even after you cap because breaks after this point will hurt you badly.
Recipe: Earth Crystal, 4x Mahogany Lumber, 1x Ebony Lumber, 1x Ancient Lumber, 1x Silk Cloth, 1x Gold Thread
Cap: Level 91
Recipe: Wind Crystal, 1x Bloodwood Log
Cap: Level 95

Recipe: Wind Crystal, 1x Lancewood Log
Cap: Level 99

Recipe: Wind Crystal, 1x Jacaranda Log
Cap: Level 100
Celestria Conclusion: Q's put together a very good list for you based on current prices and availability. The options have changed very much since I cared about skilling up, and they'll probably change again, so make sure to doublecheck the numbers for your own server before you dive in. As for my personal recommendation, well, run screaming and don't look back. Woodworking is for recreational purposes only, don't get into this craft if you're looking to turn an easy profit. The quick sales are a huge amount of work for a small reward, and while the big rare HQ looks great on paper, in reality it's nearly impossible to find a buyer. Everything else is overproduced and undercut.
Disclaimer:
I hate to farm, I hate to shop, and I hate competition. Woodworking is all of these things. You may manage to find profit and enjoyment where I do not. Individual tastes may vary. Actual mileage may fluctuate depending on road conditions and driving habits.
--Celestria
Next week, Leathercraft and Ninjafox.
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